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Friday, January 7, 2011

Console Showdown 2010: Part 1

Welcome to Console Showdown for 2010. What's it all about? Well, each year we pit the games available for each system in a battle royale to determine which system had the best line-up for the year. It's not about hardware or services, it's about games and games alone. And guess what? On that basis, the PlayStation 3 has won the last two years. Can it pick up three Console Showdown titles in a row?
Join us as we find out. In Part 1 we're looking at exclusives, in Part 2 we'll determine which system had the most comprehensive range of titles and in Part 3 we'll analyse each system's performance based on scores. Once that's done, it's time to crown a winner! Those interested in the results of previous years can check out the 2009 Console Showdown here and the 2008 Console Showdown here. Unlike previous years, we're making this a true console showdown in 2010. That means that we're still counting games as exclusives even if they've also been released on PC or other non-console platforms, like iPad. If it only came out on one console, it's counted as an exclusive. Example? Splinter Cell: Conviction is an Xbox 360 exclusive for the purposes of this feature. We're also focusing entirely on games that scored 8.0 or higher, and it's worth remembering that IGN switched to a twenty point review scale in July, so the scores are a mix of the new and old scoring system.
2010 has been an interesting year as far as console exclusives go. Once again the Wii had more quality exclusives than any other platform, with Kinect and Move making little to no critical impact for 360 or PS3. It's worth bearing in mind, however, that the dominance by Wii in this category can largely be attributed to the fact that a lot of developers make games for PS3 and 360, whereas Wii titles generally stand alone, and are thus exclusive by necessity. Let's take a look at each platform's performance as measured by IGN scores.
The PlayStation 3 generally performs well each year as far as exclusives are concerned. Sony has great first party studios and second party partnerships, so while the PS3 may not always have huge numbers of exclusives, the quality is generally very high. 2010 was slightly different. While the system had a similar number to last year, the scores were a little lower. 2009 saw Uncharted 2, Demon's Souls, Buzz! Quiz World, Killzone 2, Ratchet & Clank Future: A Crack in Time and Infamous all do really well. In 2010, however, only God of War III kicked up above 9.0. The great hope for the year was obviously Gran Turismo 5, which scored well, but didn't live up to the unbelievable expectations heaped upon it. PlayStation Move also disappointed, with not a single Move title scoring 8.0 or above, which is a fair reflection of the quality of the games to date. The PlayStation Network didn't come through with many exclusives either, although it did play host to the highest scoring PS3 game of 2010 – Joe Danger. Other than that though, PSN didn't really have any must-buy exclusives.
God of War III (9.4 AU / 9.3 US / 9.4 UK)
Heavy Rain (8.8 AU / 9.0 US / 9.0 UK)
ModNation Racers (9.0 US) 3D Dot Game Heroes (8.5 US)
Gran Turismo 5 (8.5 US)
The Sly Collection (8.5 US)
Yakuza 3 (8.5 US) Hoard (8.0 US)
Joe Danger (9.5 US)
Sam & Max: The Devil's Playhouse (8.0 US)
Soldner-X 2: Final Prototype (8.5 US)
Wii owners always have plenty of exclusives to choose from, but the flipside of that is that they miss out on HEAPS of games that come to both PS3 and 360. Still, in this category the Wii performed well in 2010. The game of the year for Wii – and highest scoring exclusive across all three platforms – was Super Mario Galaxy 2, with perfect 10s from the US and UK teams and a 9.7 from yours truly in Australia. Donkey Kong Country Returns, GoldenEye 007, Monster Hunter Tri and Tatsunoko vs. Capcom round the list out, while the Wii's dominance is a little bittersweet for gamers in Australia, as we're still waiting for Kirby's Epic Yarn (as is Europe), and Sakura Wars won't be coming out here at all. Even so, the Wii delivered considerably more top tier titles in 2010 than last year. In 2009 only New Super Mario Bros. and Little King's Story scored 9.0 or above. This year? Well, just take a look at the list. It's also good to see first person shooters and fighting games getting a little love, albeit with only a single standout title representing each. The strongest area for Wii was – unsurprisingly - platformers, with a side of action gaming. WiiWare also delivered a few solid titles – nothing too outstanding, with only 8.0s and 8.5s, but they round out the selection nonetheless.
Donkey Kong Country Returns (9.0 US)
GoldenEye 007 (9.0 US)
Kirby's Epic Yarn (9.0 US)
Monster Hunter Tri (9.5 AU / 8.8 US / 9.3 UK)
Sakura Wars: So Long, My Love (9.0 US)
Super Mario Galaxy 2 (9.7 AU / 10 US / 10 UK)
Tatsunoko vs Capcom: Ultimate All Stars (9.0 US) Disney Epic Mickey (8.0 US)
Just Dance 2 (8.0 US)
Lost in Shadow / A Shadow's Tale (8.5 UK)
Metroid: Other M (8.5 US)
No More Heroes 2 (8.8 US)
Red Steel 2 (8.4 AU / 8.6 US / 8.5 UK)
Sonic Colors (8.5 US) And Yet It Moves (8.0 US)
Cave Story (8.5 US)
Chess Challenge! (8.0 US)
Chronos Twins DX (8.0 US)
Hoopworld (8.0 US)
The Magic Obelisk (8.0 US)
Rage of the Gladiator (8.5 US)
2010 saw a marked improvement in the Xbox 360's exclusive fortunes when compared to the system's dismal array of exclusives in 2009. Last year the 360 only had four exclusive games that scored 8.0 or above, whereas in 2010 it played host to eight, which just pips the PS3's seven. More importantly, the games that scored over 9.0 scored significantly higher. Halo: Reach, Mass Effect 2 (a console exclusive in 2010) and Splinter Cell: Conviction are all triple A titles, and the scores reflected as much. That said, two of the 360's top three games were also available on PC, so while they're technically console exclusives, this definitely isn't an iconic 360 collection. Hell, Mass Effect 2 will even be on PS3 early next year. That said, at least Kinect made slightly more of an impact than Move. It may not have delivered much for core gamers, but it still had a couple of titles that made the list, so that's something, right? Right? The 360 also performed strongly in terms of downloadable gaming. A number of first-rate expansions were released this year, giving owners of Alan Wake, Left 4 Dead 2, Mass Effect 2 and Splinter Cell: Conviction more quality content. XBLA also had a good year, with a wide range of quality games, from brand new indie hits like Limbo, to classics reborn, such as Perfect Dark. A couple of high profile games also came to XBLA but not PSN or WiiWare, such as Plants vs. Zombies and Puzzle Quest 2.
Halo: Reach (9.0 AU / 9.5 US / 10 UK)
Mass Effect 2 (9.3 AU / 9.6 US / 9.2 UK)
Splinter Cell: Conviction (9.3 US / 9.2 UK) Alan Wake (8.5 AU / 9.0 US / 8.0 UK)
Dance Central (8.0 US)
Fable III (8.5 US)
Kinect Sports (8.0 US)
Supreme Commander 2 (8.3 US) Alan Wake: The Signal (9.0 US)
Chime (8.0 US)
Comic Jumper: The Adventures of Captain Smiley (8.0 US)
Darwinia+ (8.9 US)
Lazy Raiders (8.0 US)
Left 4 Dead 2: The Passing (8.5 US)
Limbo (9.0 US)
Mass Effect: Lair of the Shadow Broker (9.5 US)
Mass Effect 2: Overlord (9.0 US)
The Misadventures of Mr. P.B. Winterbottom (8.3 US)
Monday Night Combat (8.0 US)
Perfect Dark (9.0 US)
Plants vs. Zombies (9.0 US)
Puzzle Quest 2 (9.0 US)
Risk: Factions (8.0 US)
Splinter Cell Conviction: The Insurgency Pack (8.5 US)
Snoopy: Flying Ace (9.0 US)
Toy Soldiers (8.0 US)
All three systems had some great exclusives this year, but if we had to choose one winner – and we do – this category goes to the Wii. This year the system really came through for core gamers, with games like Monster Hunter Tri and No More Heroes 2 leading the charge, backed ably by GoldenEye, Tatsunoko vs. Capcom, Sakura Wars, Red Steel 2, Metroid: Other M and Lost in Shadow. And on top of those titles you have the return of Donkey Kong Country and a second lesson in peerless platform game design in the form of Super Mario Galaxy 2. Bravo, Wii! Come back tomorrow for a look at which console had the broadest and most comprehensive range of games.
View the original article here

Gaming's Biggest Stories of 2010

Every year is jammed-pack with gaming news, and 2010 wasn't any different. Since the industry is no longer dependent on E3 as its biggest press event, gamers are treated with news literally 24 hours a day year-round. In 2010, we saw Bungie sign a 10-year publishing deal with Activision, the announcement of Batman: Arkham City, Mass Effect is finally coming to PlayStation 3, and many more!

Here are the 10 most-read news stories on IGN in 2010.

Halo is a pretty big deal, especially when it's Bungie's last-developed game in the series. In the February issue of Game Informer, fans got to know first about the Noble Team, a six-person squad of Spartans out to save humanity from the Covenant. We also got to learn about Noble 6, whom you control, as well as the rest of the UNSC team: Carter, Kat, Emilie, Jorge, and Jun. Read More

Halo: Reach would be released that September and go on to generate over $200 million in revenue in one day.

The biggest story out of this year's Quakecon was unexpected to say the least. During one of the show's many panels, Bethesda Softworks designer Todd Howard revealed Fallout 3's biggest development secret which most fans never picked up on: The game has no real-time ladder climbing. Howard admitted his team tried rigorously to include them, but the ladders ultimately had to be cut due to scripting issues with the game's character AI.

Hopefully Bethesda has figured it out by the time The Elder Scrolls V: Skyrim comes out next year. Read More

Nintendo continually tries to 1up itself, and the 3DS is a statement to that. Rather than simply upping the graphical power in the new handheld, Nintendo took another big step: 3D technology that doesn't require glasses. The announcement came on a random March date, but the device was fully unveiled and playable at E3 2010 in Los Angeles.

We still don't have a solid release date or price just yet, but expect more details coming out of Nintendo's press event in New York City next month on Jan. 19. Read More Activision confirmed Sledgehammer Games, an all-new, wholly owned studio lead by Dead Space creators Glen Schofield and Michael Condrey, will indeed be creating a new Call of Duty title. This upped the publisher's internally owned Call of Duty teams to three in total, with Sledgehammer joining Treyarch and Infinity Ward. Activision recently confirmed another Call of Duty title is shipping in 2011, but it's unclear at this time if it'll be the project Sledgehammer has been working on, which is rumored to include space marines, or Modern Warfare 3 from Infinity Ward. Read More Tucked away inside Activision's countersuit against Infinity Ward executives Jason West and Vince Zampella is the direct mention of the still-unannounced Call of Duty: Modern Warfare 3. The suit alleges, among other things, that West and Zampella purposely delayed pre-production of the title to increase leverage in their agreement with Activision over the Modern Warfare brand. A third game in the series should come as no surprise, however, since Modern Warfare 2 helped rake in over $1 billion in revenues. Read More

West, Zampella and a number of Infinity Ward employees have since left to join EA at Respawn Entertainment.

Turn the page to see the top five stories of 2010.


View the original article here

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Thursday, January 6, 2011

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Wednesday, January 5, 2011

Tomb Raider Trilogy Confirmed

Crystal Dynamics has confirmed it will release a Tomb Raider Trilogy collection for PlayStation 3 this coming March.

The pack contains high-definition versions of Tomb Raider: Legend and Tomb Raider: Anniversary, both of which will have trophy support, as well as the PS3 version of Tomb Raider: Underworld all on one Blu-ray disc.

The product listing for Tomb Raider Trilogy originally appeared on Amazon Germany today and was quickly confirmed to be real by Crystal Dynamics' Karl Stewart over Twitter.

Full details on this collection are expected to hit next week.


View the original article here